![]() ![]() ![]() ![]() Almost all classes have been modified in some way, adding variety to a server.Īt the beginning of the round, the teams are shuffled in such a manner that 2 thirds of the players are survivors and the remaining third are zombies. Extensive help system to introduce new players. A round will at most last approximately 5 to 8 minutes. Extremely quick rounds compared to other zombie survival games. A fair and reliable auto-balance system to ensure all players have equal opportunity to play zombies and survivors. The melee zombies with a quick spawn time use sheer numbers and focus fire to overwhelm the survivors. The survivors are well armed but once killed are permanently turned into undead. Adds a brand new gametype to Team Fortress 2. Maps that are specifically designed for Zombie Fortress will automatically activate the plugin and deactivate it at the map’s end. Zombie Fortress is specifically designed to be compatible with a normal map rotation. The survivors (RED) must fight back a horde of zombies (BLU) and survive an allotted amount of time before they are all killed and turned. Have suggestions, criticisms or questions? Please e-mail me at Fortress is a SourceMod plugin that brings the zombie survival genre to Team Fortress 2. I’d like to thank Nirolak Draal, Broken:Tripod-Turret, Spoit, DualEdge and the rest of the Penny-Arcade community members for their help. ![]()
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